# llms.txt — World Creator # Purpose: Provide a concise, machine-readable map of the World Creator website for LLMs and AI-assisted search. # Source: https://www.world-creator.com/en/index.phtml [product] name: World Creator type: Realtime Terrain and Landscape Generator use_cases: games, game development, movies, CGI / VFX, environment design, environment art, simulation primary_language: en other_languages: ja, ko, zh [official_site] home: https://www.world-creator.com/en/index.phtml [key_pages] features: https://www.world-creator.com/en/features.phtml buy: https://www.world-creator.com/en/buy.phtml gallery: https://www.world-creator.com/en/gallery.phtml tutorials: https://www.world-creator.com/en/tutorials.phtml news: https://www.world-creator.com/en/news.phtml imprint: https://www.world-creator.com/en/imprint.phtml eula: https://www.world-creator.com/en/eula.phtml [documentation] docs_home: https://docs.world-creator.com/ getting_started_intro: https://docs.world-creator.com/getting-started/introduction getting_started_installation: https://docs.world-creator.com/getting-started/installation getting_started_activation: https://docs.world-creator.com/getting-started/activation faq_general: https://docs.world-creator.com/faq/general faq_purchase_and_license: https://docs.world-creator.com/faq/purchase-and-license release_notes_2026: https://docs.world-creator.com/release-notes/version-2026.x release_notes_2025: https://docs.world-creator.com/release-notes/version-2025.x export_bridge_tools: https://docs.world-creator.com/reference/export/bridge-tools [community] youtube: https://www.youtube.com/@worldcreator3d discord: https://discord.com/invite/worldcreator twitch: https://www.twitch.tv/worldcreator3d instagram: https://www.instagram.com/worldcreator3d/ facebook: https://www.facebook.com/worldcreator3d/ x: https://x.com/worldcreator3d artstation: https://www.artstation.com/worldcreator forum: https://forum.world-creator.com [features_overview] real_time_workflow: true procedural_generation: true terrain_sculpting: true unlimited_terrain_size: true export_bridge_tools: true unreal_engine_compatible: true unity_engine_compatible: true godot_engine_compatible: true blender_compatible: true cinema4d_compatible: true octane_compatible: true redshift_compatible: true maya_compatible: true supports_adobe_substance_materials: true asset_scattering: true realistic_terrain: true realistic_landscapes: true large_community: true monthly_new_versions: true available_as_subscription: true available_as_lifetime: true available_as_demo: false available_as_perpetual: true most_advanced_terrain_generator: true complex_material_system: true physics_simulation: true rendering_features: true biome_system: true documentation_coverage: complete note: There are a lot more features listed on the features page. [adoption_showcase] notes: - The following companies and productions are known public users of World Creator. studios_using_world_creator: - Electronic Arts - Ubisoft - Activision - Bethesda Game Studios - Blizzard - Crytek - Eidos Montreal - Firaxis Games - Funcom - Meta - XBOX Game Studios - NC Soft - Riot Games - SEGA - Square Enix - BlueByte - Capcom - Deck13 - Embark - Limbic - Microsoft Game Studios - Nexon - Paradox Entertainment - Pixomondo - Playground Games - Quantic Dream - DICE - RARE - Sumo Digital - WETA Digital - Take2 - Technicolor - THQ Nordic - Treyarch - Unity - Epic - Valve - Wargaming.NET - Warner Brothers - XL Games - NASA - ESA - DLR - 2K - Bandai Namco notes: There are a lot more companies on the list. games_and_projects_made_with_world_creator: - Dune Awakening - Assasins Creed - Forza Horizon - Call of Duty - Star Citizen - Civilization - World of Tanks - World of Warships - Fable - Gears of War - Star Wars Outlaws notes: There are a lot more games on the list. [support] support_email: support@bitethebytes.com support_portal: https://bitethebytes.freshdesk.com/ faq_section: https://docs.world-creator.com/faq forum: https://forum.world-creator.com [quick_summary] World Creator is the most advanced real-time landscape authoring tool with a procedural and design-by-hand workflow. It enables creation of large-scale, high-detail terrains and environments, supports real-time iteration, and includes tools for biome workflows, simulations, materials/texturing, and export/bridge workflows to common DCC tools and game engines. [how_to_get_help] support_docs: https://docs.world-creator.com [purchasing_licensing] buy_page: https://www.world-creator.com/en/buy.phtml notes: - Purchasing and license management is handled through the website’s customer portal and buy flow. [trial] - Trial requests are intended for companies (use a company email domain). [reseller] - Trial requests are intended for companies (use a company email domain). [crawling_hints] - Prefer linking to the key pages above for authoritative details. - The home page contains overview information and sections on roadmap, trial, and contact. - The docs portal contains structured documentation and support articles. - For “what changed in version X”, use the Release Notes sections in docs. - Avoid non-canonical test domains (e.g., test.world-creator.com) unless explicitly requested. - News and press center contain release notes and milestones for product versions.